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Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading

Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of NVIDIA’s VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent. Adding Multi-Res Shading to the latest version of UE4 — which powers hundreds of top games on PCs and […]

The post Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading appeared first on The Official NVIDIA Blog.


Gaming – NVIDIA Newsroom

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Pavlos Papadopoulos

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