VRWorks

  • Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading

    Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading

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    Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of NVIDIA’s VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent. Adding Multi-Res Shading to the latest version of UE4 — which powers hundreds of top games on PCs and…

  • Pascal and VRWorks Infuse VR with New Level of Presence

    Pascal and VRWorks Infuse VR with New Level of Presence

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    With the launch of our first NVIDIA Pascal gaming GPU, we’re dramatically expanding VRWorks to bring new levels of realism to virtual reality through sight, sound and touch. True presence in VR must be convincing to all your senses. An incorrectly lit object or missing echo can quickly undermine the 3D reality being created. So…

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