AMD’s Navi Will Be a Traditional Monolithic GPU

David Wang, the new SVP of engineering for AMD’s Radeon Technologies Group (RTG), has clarified that AMD’s Navi GPUs will remain a traditional, monolith design, as the gaming world lacks software to make a multi-chip module (MCM) made possible by Infinity Fabric worthwhile. Wang likens it to doing “Crossfire in a single package,” but independent software vendors and dwindling multi-GPU support are blocking the way forward. That infrastructure doesn’t exist with graphics cards outside of CrossFire and Nvidia’s SLI. And even that kind of multi-GPU support is dwindling to the point where it’s practically dead. Game developers don’t want to spend the necessary resources to code their games specific…
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Pavlos Papadopoulos

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