Shadow of the Colossus PS4 review

Shadow of the Colossus, like its predecessor Ico and successor The Last Guardian, is an artist’s game. Its creative lead, Fumito Ueda, is an artist and animator with an instantly recognisable style: cracked stone, bleached sunlight, smoky shadows, frail limbs and pale, unfocused, unreadable faces. The three games are notable for their minimalist design, and they are no small feats of engineering, but it is the art that makes their worlds of innocence and ruin so indelible.

In the case of 2005’s Shadow of the Colossus, it is the art that inspires awe a…
Eurogamer.net

Pavlos Papadopoulos

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