Backed into a corner by curtains of laser fire, I hop and twist, curling my shots and grinding foes into nuts and bolts. After hacking a support drone to bring in some extra muscle to the fight, I battle my way out and continue my maelstrom of destruction. These moments are common in Rive, and they’re emblematic of how the game melds sharp design and challenging encounters to reinvigorate the shoot-em-up genre. It’s a chaotic game backed by explosive action, snarky cracks, and an affection for the ridiculous.
You play as a no-name, space-salvaging badass in a robust spider tank. It’s an armored, all-terrain machine with a giant machine gun for its basic weapon. As you pr…