Right after The Evil Within 2 launched, inquisitive fans discovered something: a first-person mode that was limited to a specific part of the game’s story could be (with some finagling) extended to other areas of the game. The community began clamoring for this feature to be officially extended to the rest of the game, and the development team at Tango Gameworks has listened. The entirety of The Evil Within 2 can now be played in first-person via a free update. We spoke to Producer Shinsaku Ohara about the process and challenges of bringing a first-person mode to a third-person game.
What made you decide to get this feature working for the whole game?