Maestro glove hands-on: Facebook, HTC should take note of Contact CI’s haptics

Everyone does it the first time they try VR. It doesn’t matter if it’s a static 360 image, a passive 360 video, an immersive VR experience, or a fast-paced VR game, everyone reaches out with their hands in an attempt to touch the virtual world. This happens a lot on the Samsung Gear VR with people that aren’t very tech savvy. Even though the headset lacks a front-facing camera and has zero hand-tracking and zero haptic feedback, it doesn’t matter. VR has finally adv…

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