“There’s an internal journey for every human being,” God of War Creative Director Cory Barlog recently told me. “In the old games, we tackled more of the physical journey. The emotional journey, the internal journey, is far more intriguing now.”
Indeed. Kratos has come a long, long way since the closing moments of 2010’s God of War III. It’s not just the bushy beard, or the magical throwing axe, or the son traveling by his side. It’s his manner, his temperament. Something is different.
This is important because, as anybody who’s ever played God of War knows, Kratos has demonstrated exactly two emotions: effortless cool and bloodthirsty rage. And that wa…